Campagna |
---|
IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoA EoAR EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Only those who have delved into the circles of necromancy know what must be done to turn a person into a ghoul, and it is a secret they are not telling. Whatever unspeakable rites they have performed, the result is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead. It is because of such things that necromancy is condemned with an almost primal hatred. Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Avanza da: | Walking Corpse |
---|---|
Avanza come: | Necrofago |
Costo: | 16 |
PF: | 33 |
Movimento: | 5 |
PE: | 35 |
Livello: | 1 |
Allineamento: | caotico |
ID | EOA Ghoul |
Abilità: |
![]() | None lama | 4 - 3 ravvicinato | poison |
Resistenze: | |
---|---|
lama | 10% |
perfora | 30% |
impatto | 0% |
fuoco | 10% |
freddo | 40% |
esoterico | -50% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 99 | 20% |
Acque basse | 3 | 20% |
Acque profonde | 100 | 10% |
Campo di funghi | 2 | 60% |
Caverna | 2 | 40% |
Colline | 2 | 50% |
Foresta | 2 | 50% |
Montagne | 3 | 60% |
Neve | 2 | 30% |
Palude | 2 | 30% |
Parete di caverna | 99 | 40% |
Prateria | 1 | 40% |
Sabbia | 2 | 30% |
Villaggio | 1 | 60% |